Retrospective Review – Mutant Mudds (eShop)

  • Developed by Renegade Kid and Published by Nintendo
  • Released on January 26, 2012
  • Price: $9.99 (Nintendo eShop)
  • Demo version also available on eShop

I’ve already written some retrospective reviews for past 3DS titles such as Legend of Zelda: Ocarina of Time 3D, Super Mario 3D Land, and Starfox 64 3D. I plan to publish more retrospective articles for games like Resident Evil: Revelations, Mario Kart 7, and Kid Icarus: Uprising, but before that, I would like to turn the focus to some of my favorite games available on the Nintendo eShop.

Without further adieu, I will take a look back at my all-time favorite title on the digital market – none other than Mutant Mudds:


It only seems appropriate that the first retrospective eShop review is based on Mutant Mudds. This quirky 2D platformer was developed by Renegade Kid and released in January, and it was the definitive eShop game that really stood out and caught my attention.

Mutant Mudds wasn’t my first 3DS-exclusive download – actually, Let’s Golf! 3D was my first – but nothing before it made me respect the eShop content on the same level as the stuff found on XBLA and PSN. Basically, it was the simplicity and old-school nature of the game that made it so endearing. As you can see, the nostalgic visual style was very appealing, and the chiptune soundtrack made it all even more enjoyable to play.I may have put it best when I originally reviewed the game for Game Freaks 365:

“Mutant Mudds is decidedly a step backward – but refreshingly so, in a way that is completely accessible, satisfies your nostalgic side, and provides a decently punishing challenge.”

There were over a dozen levels in the game (16 to be exact), each containing 100 gems for you to find and collect. The protagonist, Max, could get around by jumping and using his jetpack to hover over obstacles. He could also blast bad guys with his blaster, and use special jump pads to move between the foreground and background. This horizontal plane-switching mechanic was interesting, and though Mutant Mudds was generally linear and straightforward, it was fun to deviate from the path and leap back and forth between the planes, making a careful and calculated dash toward the end of each stage.

Though it was pretty short, Mutant Mudds also wasn’t easy. Somewhat reminiscent of the classic Mega Man titles, part of the challenge in Mutant Mudds was surviving each pixel-perfect jump, avoiding all the obstacles, and making it to the end of each stage with all 100 collectibles before the timer ran out. There were also hidden stages in every level, and the only way to earn 100% completion was to find everything. This difficult task actually made the $9.99 price tag seem more justifiable, despite the fact that it only took a couple of hours to make my initial run through each level.


Now that there is a demo version of Mutant Mudds available on the eShop, it is hard not to recommend the game to almost anyone. Renegade Kid did a great job creating a game that was accessible, but provided enough content and a suitable challenge that justified the effort of seeking out all the collectibles and finding all the hidden stages. I would have told you to buy Mutant Mudds in January, and I say the same now – it’s the best game on the eShop to date, as far as I’m concerned.

Final Score: 8.9/10


2 responses to “Retrospective Review – Mutant Mudds (eShop)

  1. Pingback: Rumor: Mutant Mudds DLC Coming Soon? | 3DStination·

  2. Pingback: Twenty New Stages Headed to Mutant Mudds 3DS | 3DStination·

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